14th May 2020, 9:16 PM
Leave a note and check the rest of the hall

 <<First     Latest>>   

Leave a note and check the rest of the hall
You look up at the room.

"O Queen of Hearts, I beseech thee; grant us your power--"

Kate snorts, then chokes. "There's a queen now?"

You hold up the note indignantly. "A 12 in a heart! Queens have a value of 12. In the Lutèce pattern where all the cards look like historical or mythical figures, she's meant to resemble Judith from--"

"Okay I get that part," Kate interjects, "but why are you praying to her?"

"Oh, fuck if I know," you blurt out, almost laughing, "I just figured... it couldn't hurt to try?"

"I think you've got better odds with the note thing," Kate says with a dry smile.

As you take out the pen and begin writing your note--a combination of words and symbols, just in case there's some particular reason why the original note was in pictograms only--you glance over at Kate. "Are you feeling any better...?"

She inhales deeply, and stares off into space for a moment.

"Nope." She covers her mouth with her hand (?) for another, more brutal sounding series of coughs; as she withdraws her hand, you spy specks of blood on it.

Kate glances at the blood. "Oh. So that's happening. Yeah, I'm dying."

You hurriedly write/draw a message on the back of the blood note, including a small doodle of a salamander with a 7 in it. ...To represent you. Because intentionally giving your name out to unknown entities feels like a bad idea.

You put the pen back in your pocket.

You double check that the room hasn't regenerated your house key. No such luck.

You grab your sword and head out of the room, back into the 1F hallway. Kate flutters after you, even slower and less stable in her flight path than before.

You're starting to feel the drain, as well. It's not rushing up on you or anything, but it's sinking in just how long you've been here. It's not... exhausting, just

you feel a little lighter, and not in a good way.

You think you still have time, though.
Maybe if you don't push yourself too hard.

Maybe.

You throw one last glance at the heart room.

"What if we hugged in the weird heart room?"

Kate stops, and stares at you for a very long second. Squinting. Gears turning. "...Is that a meme? Are you fucking memeing me right now?"

"Yeah," you reply. The grin slooowly builds across your face. "Unless...?"

Kate tosses her tiny hands in the air, turning away so you can't see her start to laugh. "God dammit, Plaire, you're such a dork."



You check the normal door on the right side of the hall, between the locked door and the heart door.

Inside is...



something.

In an otherwise empty room, a huge... sigil, glyph, magic symbol thing appears to be burned into the carpet. You don't know nearly enough about the arcane to say what the symbol is for; you're not even entirely sure it IS anything. It looks like it was scrawled by a lunatic; even if you could read the various foreign languages that comprise it (including some you don't recognize), the "handwriting" would likely be illegible. There's also a lot of lines in places you don't... think lines normally go in one of these things.





Sticking out of the carpet, in the middle of the sign, is a single blue candle.

...Green?

Teal-ish. A sort of teal candle.

"Hey," Kate starts, "is that your... uh... eye of provolone or whatever?"

"Eye of providence," you clarify with a faint smile. "It... shouldn't be. The map said it was downstairs."

"Did you read the map upside down?"

"No!," you declare with an enthusiasm that definitely makes it sound like you could have but you know you didn't. "That would put the bridge out of here underwater."

"Plaire," she says, firmly but softly. "Dream logic."

"Yeah, but--" The matter-of-fact expression on her goofy doll face just flusters you further. "Putting the way out of here deeper under the shit would be garbage, symbolically... and there was a 3 on the paper, too. The triangle thing's supposed to be three whole floors down from the map, not just one. I would definitely have noticed a backwards 3."

"Plaire," she says, firmly but softly. "I wanna light that candle."

"We should check the rest of the hall first," you suggest. "Lighting the candle could start a fight or something. ...I'll bet it's related to the triangle thing."

You start to head north, toward where the hall turns. Kate hesitates, giving a last lingering stare at the candle, before following after you.

Beyond the cracked door, the hallway curves to the left... not very far, either, before it reaches a set of huge double doors. To the right, a single normal sized, normal looking door.

You open the normal looking door.

Inside are... barrels. All sealed.

Just a shit ton of barrels.

Like a storage closet, packed with barrels.

"What's with the barrels?," Kate asks.

"I don't know!," you say, louder and more intensely than a random question about barrels should perhaps provoke (and yet). "This is exactly what I needed a crowbar for."

You turn back to the double doors.

"That's probably where the boss is," you state aloud.

"Plaire," Kate says. She gives a small, very deliberate sounding cough. "I have a last request."

"Is it the candle?"

"It's the candle," she says. "I can make fire. It's a candle. Let me solve... cough, hack... one more problem before you have to bury me."

"Bury you?" You try to fight back a smirk. It's really not funny. "You sure I wouldn't just have you cremated? Orrr..."

"Don't say it."

You have to tighten your face to keep it together. "...Stuffed?"

"Ugggghhhh." Kate doesn't just sigh but sinks, slowly coming to rest atop one of the barrels. She flops over, laying face down across its lid. "Next time I'm poisoning you."

"It was an accident!," you huff.

"Carry me," she says in a soft, weak voice. "It's... the least you can do..." She starts to fake another small cough, but accidentally ends up in a chain of very real, almost pukey sounding coughs. She hikes up, a bit like a cat about to choke up a hairball. Her tone does return to normal, though. "Fuck, real talk though--being poisoned sucks major ass."




 <<First     Latest>>   

   

Rate this comic:

X X X X X
average rating: 5

14th May 2020, 9:29 PM
Welp, time to light the candle.
15th May 2020, 3:14 PM
14th May 2020, 9:30 PM
Welp, light the candle!
But stand back ready to slam the door shut behind you, assuming Kate is okay with that.
14th May 2020, 10:06 PM
15th May 2020, 1:07 AM
And make sure to say a goofy movie line before you do it! Like, "Let's light this candle!"
15th May 2020, 3:14 PM
14th May 2020, 9:32 PM
Do it, and stand within the...thing. What is the worst that could happen at this point?
14th May 2020, 9:34 PM
Fuck it. We're coming up on the end of the run anyway. What could possibly go wrong lighting an unknown candle for an unknown ritual?

Let Kate do the thing before waking up.
15th May 2020, 6:23 AM
14th May 2020, 9:34 PM
Apropos of nothing, perhaps now is a good time to think of a question to hypothetically ask somebody. A question like "what does that heart room do?" or "Do any ill effects persist from this world to the waking world?" or "just what is Mayor Dracula trying to achieve?"
Just one question, though, since we're so short on time and stamina to... to come up with more than one. Yes.
14th May 2020, 9:34 PM
Limrix
I want to light the candle. Carry Kate, and tell her that if she actually dies, we'll feel like shit.

Sentimentality aside, probing further into this weird ritual stuff will help us figure this place out.

After Kate dies, we should probably leave her body in the heart bed so nothing hurts it.
14th May 2020, 10:06 PM
15th May 2020, 6:22 AM
14th May 2020, 9:34 PM
weren't candles from the tradesmen ritual also blue?
14th May 2020, 9:50 PM
Limrix
Candles and writing were blue for that.
https://bloodismine.fandom.com/wiki/Geoangular_Control
14th May 2020, 9:57 PM
This is a horrible, terrible idea. Stay in the hallway ready to slam the door shut but let her light it.
14th May 2020, 11:41 PM
YetAnother
Light the candle, and let's see what the shopkeeper has in store.
15th May 2020, 6:23 AM
Turquoise. Google says this colour called turquoise. I don't remember that colour being used in BiM. Maybe I just forgot where. As you may noticed I love Dead Cells. There a rune circle behind a door is a miniboss spawner. Just saying, expecting a fight would never hurt.
15th May 2020, 7:07 AM
It's a save point.

Boss door, save point and healing spot.
15th May 2020, 9:36 AM
Got a hunch candle room is a teleport room; light the candle to add it to the teleport room network or somesuch.

If it is and it sticks between resets, should be useful for getting more out of our time in the dungeon.
15th May 2020, 1:00 PM
Snervalton
That'd be pretty cool! If that's what it really is then Plaire should get herself a cheap cigarette lighter for times when plushie-Kate isn't her sidekick.
15th May 2020, 7:20 PM
Alright, so clearly the boss is going to be . . . Donkey Kong.

But yeah, let's light the candle. : )